From Sailor Moon Flash!
Please fill this out (brevity is your friend; absolutely no more than a paragraph is required for each question; maybe two for the background if you want to) and post it on the app forum. We'll get back to you as soon as we can.
Contents |
Hi, Nice to Meet You
Name: What would you like us to call you?
Email address: Required for playing. Because, uhm, email game.
Means of preferred contact: gchat, AIM, Seiryuu chat, whatever.
The Basics
Name: The character's full given name. Because of Sailormoon conventions, this name should relate specifically to the character in some fashion in meaning or pun or whathaveyou.
Position: Which character slot you occupy, and any other blurb about where they fall in the Grand Scheme of Things.
Appearance: A brief physical description. If you want to solicit art from our many excruciatingly talented artists, you'll have to get more specific, but if at any point you pull up adjectives more appropriately found in a Harlequin Romance, Lyko or Cal are bound to stab you in the face.
Age/Birthday/Astrological Whatnot: Most senshi should be high-school aged, unless you have a concept based on changing it; it's negotiable, but having people in the same generation sure helps. If you want to throw some awesome astrology-fu all up ins here, go for it.
Mundane Life
Friends and Family: Important figures in the character's life.
Usual Daily Routine: Give us an idea of what their daily life, habits and interests are. Hobbies, favorites, and suchlike would fit here.
Background: A brief sketch of this person's life, up until this point. Living conditions, upbringing, why they act the way they do, how they came to where they are now.
A Little More Specific
Quirks: Because foibles are always cool. An important note: if you are Elemental, you MUST have some sort of serious mental disorder. Yeah, we said must, that's right, we opened that door.
Darkest Secret: It can be mundane or supernatural, but it's the ONE THING this character would never tell anyone ever.
Reactions to Sudden Hugs: Yes, seriously. Honestly, the way people react when they're surprised is the quickest, best way to know what they're really like.
Virtues and Vices: For those of you playing along at home, the virtues are faith, hope, charity, fortitude, justice, temperance, and prudence, and the vices are anger, envy, pride, gluttony, lust, avarice, and sloth. You do not have to list them individually -- only detail things that are character-defining. 'Likes to sleep late' would be a quirk, not a vice; the vice version would be 'blows off all prior commitments and may avoid all battles for the saving of the world in order to enjoy a fluffy pillow.'
Badassery
Power Sphere: Determined by your character slot, unless you are creating an original Kinmoku senshi. Any explanations you want to provide us, such as why you interpreted this sphere in a certain way, may also go here.
Asswhoopery: A broad description of your can of whoopass - what it allows you to do, and how much ass it whoops. Basically, describe how their sphere of influence works.
Greatest Weakness: Explain this character's greatest weakness(es) on the battlefield. This is related to powers and spheres; personality weaknesses belong in 'darkest secret' and other background info.
Attacks: It's Sailor Moon. Yes, you have cheesy attack names, and silly choreographed banks of motions to go along with invoking it. EMBRACE THE CHEESE. As in canon, senshi must transform with their additionally cheesy "Make-UP!" phrase to use their attacks. Elementals have full access to their sphere of influence at all times and are under no such silly restrictions.
Fuku: Yeah, that thing about embracing the cheese? EMBRACE IT AGAIN. Lunar senshi forms are traditional as seen in canon, but the accoutrements vary from person to person (re: Pluto's key belt, etc etc). Kinmoku have a halter top and the blossom skirt, but colors, trim, and specials vary. Galactic senshi forms are a combination of the traditional bodice and sailor collar and their corrupted Metal Knight alter-egos. Terrans are dressed in PGSM costumes, because they're pretty. Got questions? Ask.
Connections
Describe roleplaying hooks for this character, either in a point-by-point for each of their existing comrades/enemies, or in general terms. No one exists in a vacuum, so no character should be completely devoid of connections to one another or to Tokyo. Don't cop out on this one, especially since this is the part that Cal and Lisa read first.
Extra Credit Bonus Time!
Give us something, anything, from the character's point of view. This should be written in third person past tense (that's the convention of all writing in the rpg), unless there's a compelling reason to do otherwise. This is completely optional, thus 'extra credit.'
