From Sailor Moon Flash!
| Sailor Coronis | |
|---|---|
| Sailor Coronis (Rah Cloutier) | |
| Profile | |
| Name: | Kansou Rin |
| Birthday: | January 10 |
| Age: | 17 |
| Affiliation: | Galactics, Chuo |
| Powers: | Corrosion |
| Player: | Ali |
Original webpage, pending revision
Rin is a Balrog, only with a braid, and a penchant for softball.
Contents |
[edit] The Basics
Name: Kansou Rin -- The given name, Rin (りん), means "ring" in Japanese, which I chose because Coronis is close to corona, which apart from being a beer yuppies drink, is also a ring around the sun when there's an eclipse. Family name, Kansou (完走), can mean a lot of things. One them is "running the race; staying the course." Another is the first two syllables of kansoufukyuu, which means dry rot.
Position: Rin has always been the daughter of a securities broker, and since her high school days, she's been a student at Chuo, where she pitches for the softball team. Through a twist of fate, she is also Sailor Coronis, captain of the senshi of Galactica-hime and Senshi of Corrosion.
Appearance: Rin is dark of complexion and hair, the former a shade darker than even the traditional duskiness of most Japanese, and the latter drawn straight from the bowels of an inkwell. She wears her hair long, due to a inherent parental belief that "nice" girls have long hair, but constantly confines it in a practical braid, which she lets down only for washing and sleeping. Her only real mark of unconventionality is a streak of scarlet in her hair, which is about three fingers wide and travels from the roots to the tip of her braid. She pretends that she dyes it because that's less complicated and embarrassing than admitting that she has no idea why the hell it does that. She has scanty bangs for a Sailor Moon character; they are really only wisps of hair that frame her face.
Rin's eyes are dark hazel, flecked with amber, and frequently narrowed when she is thinking. Although they possess the almond shape frequently associated with Asians, they are not naturally narrow, and they are framed by extremely thick eyelashes. (Rin would never need mascara, even if she was a makeup kind of girl.) The converse to this is that her eyebrows are a bit on the thick side as well; only the fact that she is a Sailor Moon character keeps her from possessing the dreaded UNIBROW.
Buildwise, Rin is on the short side of average, and... well... stout. My father would call this "built like a brick shithouse." This means that there is no way, by any stretch of the wildest and most active imagination, that anyone would ever refer to Rin as willowy, or graceful. This is not to say she's clumsy; obviously she isn't, because of the gymnastics. She merely lacks the refinement that would accompany grace. For one thing, she's far too fit, with all the running, cartwheels, and standing on her hands to improve her pitching arm, and for another, she's got fairly wide hips and shoulders. Her waist is also none to impressive as far as narrowness goes, and if she ever let herself go, she'd have thunder thighs in approximately three Hershey bars. The best word to describe Rin's build is SOLID.
Age/Birthday/Astrological Whatnot: January 10th, which makes her a Capricorn, and she's seventeen years old. I chose Capricorn because my beloved book Heaven on Earth tells me that Caps are responsible, disciplined, industrious, relentless, and austere.
[edit] Mundane Life
Friends and Family: Mari -- Rin's cousin, a third-year university student and Rin's current roommate.
Usual Daily Routine: Other than the time-consuming passion for softball (playing it) and baseball (watching it), Rin is an amateur (VERY amateur) gymnast. She's no Nadia; she can't fling herself around uneven bars and come down on both feet to stick the landing, but she can turn one of those armless cartwheels. (Shh, a secret. Rin WANTED to be Nadia when she was a weester. Her problem? She wasn't built properly, and while she was good at the technical excellence, she SUCKED at the artistic part.) As far as relaxing, non-active hobbies go, she's fond of puzzles, both the mathematical and logical variety, but she's a picture-puzzle freak. She loves the ones with upwards of two thousand pieces, especially the ones where the pieces all look the same. Much like sports, the completion of these gives one the feeling that they've accomplished something, and Rin loves to accomplish things. She will not, however, take the same puzzle apart and complete it twice. It just doesn't carry the same sense of achievement.
Background: Rin was born in Midosuji, Osaka, one of Japan's most industry-laden regions. Her father works in both actuarial duties and securities brokering for one of the biggest corporations housed there, and her mother once did accounting work for the same company, eventually leaving the corporate world to raise the couple's only child. Rin's father, like most fathers, had been gunning for a son, but also like most fathers, once he got used to the idea of having a daughter, enjoyed it immensely. A huge baseball fan, he transferred sports-mania to Rin, and taught her to throw a ball, something she would later regret when she had to learn to throw underhanded instead of overhanded for softball. He and Rin both still bond over fandom for their favorite team, ((insert name of team here once I am not too lazy to find out what it is.))
When Rin was about five, she got hooked on gymnastics by watching the Olympics, and because she was an only child and a spoiled little daddy's girl, she got to take lessons. Although she was good at learning the routines and skills themselves, and certainly had the work ethic to excel at the sport, there were several factors that would keep it on the sidelines as a hobby and pasttime. First was her complete inability to embrace the artistic impression inherent in the sport. Rin could do backflips with the best of them, but ask her to look cheerful and coy while she was doing it instead of deadly serious, and you were bound to be disappointed by the result. The second major factor was that by the time she reached the critical age for serious competitive gymnastics, it was obvious that she was built all wrong. She was too hippy, too busty, and WAY too... well, dumpy.
Fortunately, by that time, she had hit middle school, and met the love of her life: softball. She left the serious tumbling in favor of whacking the crap out of a ball with a bat, partially because she knew it would delight her father. Over the years, she's lost the scary lumpy look that actually professional gymnasts have, but she's still hard as a rock; she just has a decent layer of padding over it now.
Much to her father's chagrin, Rin found a potential career in the stock market far too flimsy and driven by whim, forecast, and plain hysteria to rely on as far as her studies went. She preferred the sort of work her mother had once done, as there was a bottom line and a definite answer that would rarely change due to panic. This delighted Rin's mother, who was then able to bond with Rin in a way that escaped her in her daughter's younger years.
Rin's father and mother had both gone to Chuo back in Tokyo, and both desperately wanted Rin to go there as well, so she studied hard for the examination and passed it, although it couldn't be said she passed it with flying colors. (She had trouble with English.) At any rate, she was accepted into the school, and thus moved to Tokyo to live with her cousin, then a university freshman, with whom she shares an apartment. Thus things stand now, with her cousin Mari in her third year of college, and Rin in her third year of high school.
[edit] A Little More Specific
Quirks: Dislike of rebels is fairly common in Japanese society, so Rin isn't alone in this... she is, however, fairly zealous about it. For example, if she saw someone writing graffiti in chalk on a lamp post, she'd march right up and give them a speech about the evils of what they're doing. She is especially known to give a hard time to litterers. She is obsessed with competition of any kind, and if someone extends anything that she takes as an invitation to compete, she will accept it, even if she knows she is going to lose horribly. She can't stand NOT TO. Even if it something she KNOWS she is wretched at, she is just POSITIVE that should she decline, she will violate some sacred principle of which only she is aware. Being excessively logical, she also has a tendency go back and check any calculations she's made again and again because she MUST BE CERTAIN they are correct, whether it's in school or in tactical planning. And finally, Rin's got a little ongoing obsession with revenge that is better detailed in Vices.
Darkest Secret: It can be mundane or supernatural, but it's the ONE THING this character would never tell anyone ever.
Reactions to Sudden Hugs: Yes, seriously. Honestly, the way people react when they're surprised is the quickest, best way to know what they're really like.
Virtues and Vices: For those of you playing along at home, the virtues are faith, hope, charity, fortitude, justice, temperance, and prudence, and the vices are anger, envy, pride, gluttony, lust, avarice, and sloth. You do not have to list them individually -- only detail things that are character-defining. 'Likes to sleep late' would be a quirk, not a vice; the vice version would be 'blows off all prior commitments and may avoid all battles for the saving of the world in order to enjoy a fluffy pillow.'
[edit] Badassery
Power Sphere: Corrosion
Asswhoopery: Rin has asskicking aim, partially from her softball pitching-ness (yes, she throws much better underhanded than overhanded), and partially because of the whip-smackdown inherent in her starseed. Speaking of which, she can use a whip. She's never had the opportunity to do so before, but it will come naturally. The only previous indication she had of this was at a gymnastics practice once when she was a weester. She picked up one of the heavier ribbons and went to town with it. (This wasn't something she pursued, since rhythmic gymnastics is all about the artistic impression, which, at which, as I have mentioned, Rin sucks monkeys.) Oh, and she has ze crow wings, so she can fly, although she will fret to no end about how it isn't possible, since she's not terribly aerodynamic.
Greatest Weakness: Coronis' powers are negated by fire and heat based attacks, due to the physical nature of corrosive agents. Moreover, Rin's problem with logic can backfire in a big way, especially in battle, and here is why. She can handle small changes in plans; she isn't completely unadaptable. Adaptation is part of logic, after all, that's what logic charts are all about. If option A, take path B. If option B, take path C. The problem comes about when all the options are expended, and the answer is still unacceptable. Rin does not deal with this well at all. In this sort of situation, she experiences total mental meltdown and reverts to game mentality: the ends justify the means. This, as we all know, is bad. These are the only times where someone could tell her that if they cross the streams, there is an infinitesimal chance of winning and surviving, and she would reply, "I LOVE this plan! I'm happy to be a part of this plan! Let's go!"
Attacks: Dry Rot: Coronis closes the fingers of one hand into a tight fist, opening them after a moment to reveal a small piece of wood. "Dry..." she calls, extending the hand, palm toward her opponent, "Rot!" Splinters erupt from her hand in a quantity far more numerous than the bit of wood should have been able to produce, pummelling her opponent with a rain of sharp fragments that lodge in the clothing and hair. The spray of shards is exactly that: a spray. The farther away the target, the less concentrated the damage from the shards will be.
In addition to the damage caused by many pointy bits o' shrapnel, the shards of wood carry with them the power to rot nearly anything it comes in contact with. It will spread in your standard two D&D rounds to organic material such as cloth and timber, which will begin to show signs of rot and decay. (Senshi fuku, being made of magical ribbons and such, will only react to this by looking funky; the decay will not rot off a senshi fuku or cause the wearer to de-henshin.) Normal clothing will eventually rot right off, and other organic material will all eventually weaken and fall apart. A very nifty trick, should the opponent be standing on a wooden deck or such, and be unaware of the effect of the spell, for it shall fall out from under them. Obviously the attack can be dodged; just get out of the way of the shards. They will, however, still spread the dry rot to any wood or corrode-able substance with which they come into contact. This attack is particularly nasty against water-based enemies/attacks, and particularly ineffective against fire or heat based enemies/attacks. Should this attack collide with a watery attack midair, there will be a veritable explosion of rotten shrapnel. Should it collide with a fire/heat attack, it will go PFFT.
Iron Oxide: In appearance, this attack is similar to dry rot, although the fist is made with the opposite hand, and Coronis holds her arm out, palm facing downward, then reaches behind her back as if to retrieve something. This time when she opens her hand, there is a piece of metal rather than of wood, which darkens and flakes as it rests in her palm. After a moment, she flings this missile at her opponent.
Unlike dry rot, this attack is more concentrated, and thus much easier to dodge, as it does not consist of many pointy particles. However, it is almost impossible to block, not by virtue of momentum or strength, but because it explodes on contact like a mushroom full of spores, surrounding the target in a roan haze. Obviously, this shower o' dust is composed of corroded metal particles, or in layman's terms: rust. After impact, however, the metal has completely disintigrated into a red powder, which can get into the target's eyes (dear god, was that your contact lens), or lungs, should they be unlucky enough to breathe in before the cloud settles. (It will settle in the amount of time a normal cloud of dust would take to settle, which leaves ample time for coughing and choking.) While this attack doesn't cause any kind of serious physical damage, if you've ever had an uncontrollable fit of coughing, you know that this is nothing to... oh, God. I was about to say "Sneeze at." You may shoot me. Anyway, this one is ALSO particularly nasty against water people, and heat/fire people will laugh at her and say that it tickles.
The Black Whip O' Doom: You remember this. Lead Crow had it in both the anime and the manga, and you know you wanted one. I know I wanted one. Well, Coronis has one. The whip is still black, and it is her very groovy senshi weapon, with which she can lay the smack down. The reason that the whip is a scary corrosive weapon is that the coil is covered with a thin film of the scary and ubercorrosive Sulfuric Acid.
Fuku: The base for Coronis' fuku is the standard Galactic faction fuku -- you know the drill; primary color for the collar and skirt, secondary color for the bows in the front and back, and a white bodice. The lining on the collar, however, as well as the lining that links the bodice to the skirt, is dyed gold. Coronis' primary color is rust, the secondary color is black. She's also got groovy little crow-feather poufs at her shoulders and the tops of her knee-high boots, and she has a crow feather stuck in her tiara. (She can't turn into a crow, even though the inhabitants of Coronis could; this would be because Rin isn't from Coronis.) She does get the crow wings in transformed mode.
[edit] Connections
Describe roleplaying hooks for this character, either in a point-by-point for each of their existing comrades/enemies, or in general terms. No one exists in a vacuum, so no character should be completely devoid of connections to one another or to Tokyo. Don't cop out on this one, especially since this is the part that Cal and Lisa read first.
